Post by Pollux on Sept 14, 2012 15:36:41 GMT -5
"When you are dining with a demon, you got to have a long spoon."
Name: The Demon
Alignment: Third-Party
Designation: Hostile
Role: Special
Background
You have a name. It's G'rth'styz'gpbhk'rtcnk'tjgdjk'kjfzk. Somebody needs to let demon culture known about the invention of vowels. Either way, in your everyday life you just go by The Demon. The last time you played mafia, you invaded Hill House and posed as a solicitor while killing everyone off. You almost, almost won. Alas, it wasn't meant to be.
Now you have a second chance, and you're up to your old tricks. Upon entering the mystical portal, you used your demonic powers to find and bind the most powerful killing machine in the space station and use it to do your bidding. Unfortunately for you, the most powerful killing machine in the space station is the Grim Reaper himself: Death. You bound Death.
You idiot.
Your power is not absolute, and he's pissed. You can't direct him to kill himself, but you can direct him to do anything you want. You're not obliged to make him kill people while you can control him. But be wary. When he isn't under your control, he's going to be coming after you with a vengeance. He doesn't know who you are, and you better keep it that way because if he does figure it out, you're going on the fast train to Hell. And not the good one.
Powers
1. On odd Nights, you may choose to direct Death's actions. You can choose a target and have Death perform the following actions to the target: Curse, Kill, Bake Cookies. A cursed player helps you and only you towards your win condition. They will be made aware they are cursed, but no other side effects occur. Killing is self explanatory. Bake Cookies does absolutely nothing, aside from the target will receive a nice batch of cookies made by Death himself in the morning. You cannot make Death Curse or kill himself, and if you attempt to do so he will instead make cookies for himself.
2. On even Nights, Death will be of his own free will and will be hunting you. During those Nights, you may peek into the mind of any individual that has been Cursed and see what they do that Night.
3. If Death dies, your demonic powers will give you the ability to use a one-shot Curse and a one-shot Kill at Night. You can't use both on the same Night. These can only be used in the case of Death's death.
Win Condition
You are third-party. You win under either of the following conditions:
1. There are four or less players in the game, you are alive, and none of the other players are hostile.
2. There are four or less players in the game and at least half of them are Cursed. You count towards a Cursed person if you are alive, but can be dead and still steal the win in this case.
----
Because you can't just walk around as a Demon, you've taken the appearance of someone else. Here is your false identity's role PM. Most investigations into your name will turn up this, but your true designation and alignment will be investigated as normal in all cases.
"They were born because Zamfir exists in this world. I was the only pan flutist in 1970 -- I was alone at this moment."
Name: Zamfir, Master of the Pan Flute
Alignment: Third-Party
Designation: Nonhostile
Role: Tracker
Background
You are the self-proclaimed master of the pan flute. You're a wonder to behold, although a little egotistical. The fact remains, though, that Zamfir is one awesome individual. The last time you were in a mafia game, you were a Serial Killer, which is really, really bad for Zamfir's self-esteem and reputation. Especially since you didn't win.
This time you're going to place nice. You're going to get along with people, maybe play a few perfomances, just chill out. Let the Zamfir melodies relax the mind, body, and souls of all those around you. Screw killing people. You're a mellow guy this time around. Mellow Zamfir. Good times.
Good times, indeed.
Powers
1. Once per Night, in the interest of discovering whether they like the pan flute or not, you may follow another player. You will find out if they visited someone else, but not what they did.
2. You are a Peacekeeper. There is at least one other person in this game like you, someone who can't stomach killing anymore. Your win condition is the same as any other Peacekeeper. You will be revealed to be a Peacekeeper upon death.
Win Condition
You are third-party. You win under any of the following conditions:
1. During the game, at least five Days or Nights total end with no death.
2. The game reaches Day Seven and over half the total players are still alive, and at least one of them is a Peacekeeper.
3. There are the same or greater number of Peacekeepers alive as the winning faction when the game ends.
----
PLEASE NOTE: This role PM is fabricated. Only your actual win conditions apply to you, not any listed in the fake PM.
Name: The Demon
Alignment: Third-Party
Designation: Hostile
Role: Special
Background
You have a name. It's G'rth'styz'gpbhk'rtcnk'tjgdjk'kjfzk. Somebody needs to let demon culture known about the invention of vowels. Either way, in your everyday life you just go by The Demon. The last time you played mafia, you invaded Hill House and posed as a solicitor while killing everyone off. You almost, almost won. Alas, it wasn't meant to be.
Now you have a second chance, and you're up to your old tricks. Upon entering the mystical portal, you used your demonic powers to find and bind the most powerful killing machine in the space station and use it to do your bidding. Unfortunately for you, the most powerful killing machine in the space station is the Grim Reaper himself: Death. You bound Death.
You idiot.
Your power is not absolute, and he's pissed. You can't direct him to kill himself, but you can direct him to do anything you want. You're not obliged to make him kill people while you can control him. But be wary. When he isn't under your control, he's going to be coming after you with a vengeance. He doesn't know who you are, and you better keep it that way because if he does figure it out, you're going on the fast train to Hell. And not the good one.
Powers
1. On odd Nights, you may choose to direct Death's actions. You can choose a target and have Death perform the following actions to the target: Curse, Kill, Bake Cookies. A cursed player helps you and only you towards your win condition. They will be made aware they are cursed, but no other side effects occur. Killing is self explanatory. Bake Cookies does absolutely nothing, aside from the target will receive a nice batch of cookies made by Death himself in the morning. You cannot make Death Curse or kill himself, and if you attempt to do so he will instead make cookies for himself.
2. On even Nights, Death will be of his own free will and will be hunting you. During those Nights, you may peek into the mind of any individual that has been Cursed and see what they do that Night.
3. If Death dies, your demonic powers will give you the ability to use a one-shot Curse and a one-shot Kill at Night. You can't use both on the same Night. These can only be used in the case of Death's death.
Win Condition
You are third-party. You win under either of the following conditions:
1. There are four or less players in the game, you are alive, and none of the other players are hostile.
2. There are four or less players in the game and at least half of them are Cursed. You count towards a Cursed person if you are alive, but can be dead and still steal the win in this case.
----
Because you can't just walk around as a Demon, you've taken the appearance of someone else. Here is your false identity's role PM. Most investigations into your name will turn up this, but your true designation and alignment will be investigated as normal in all cases.
"They were born because Zamfir exists in this world. I was the only pan flutist in 1970 -- I was alone at this moment."
Name: Zamfir, Master of the Pan Flute
Alignment: Third-Party
Designation: Nonhostile
Role: Tracker
Background
You are the self-proclaimed master of the pan flute. You're a wonder to behold, although a little egotistical. The fact remains, though, that Zamfir is one awesome individual. The last time you were in a mafia game, you were a Serial Killer, which is really, really bad for Zamfir's self-esteem and reputation. Especially since you didn't win.
This time you're going to place nice. You're going to get along with people, maybe play a few perfomances, just chill out. Let the Zamfir melodies relax the mind, body, and souls of all those around you. Screw killing people. You're a mellow guy this time around. Mellow Zamfir. Good times.
Good times, indeed.
Powers
1. Once per Night, in the interest of discovering whether they like the pan flute or not, you may follow another player. You will find out if they visited someone else, but not what they did.
2. You are a Peacekeeper. There is at least one other person in this game like you, someone who can't stomach killing anymore. Your win condition is the same as any other Peacekeeper. You will be revealed to be a Peacekeeper upon death.
Win Condition
You are third-party. You win under any of the following conditions:
1. During the game, at least five Days or Nights total end with no death.
2. The game reaches Day Seven and over half the total players are still alive, and at least one of them is a Peacekeeper.
3. There are the same or greater number of Peacekeepers alive as the winning faction when the game ends.
----
PLEASE NOTE: This role PM is fabricated. Only your actual win conditions apply to you, not any listed in the fake PM.