Post by Pollux on Sept 14, 2012 0:31:47 GMT -5
"Never expect sense from a wizard."
Name: Zeddicus Zu'l Zorander
Alignment: Scum
Designation: Hostile
Role: Weak Cop
Background
You're the First Wizard. You named the Seeker. You've done great things for the good of all people, using your wizarding powers to improve lives so they can go on to accomplish everything they could ever dream of. You were even nearly trapped in the underworld!
All that's got to change.
You're tired of being good. Now you're in this place where you don't recognize anyone and so you see an opportunity to reign supreme as a wizard. The only problem is, all these people are nuts. Clearly off their rockers. So you, a sane, rational wizard, decided to team up with the other sane people and exterminate the crazy ones for your own survival.
Once you've established a majority rule over these lunatics, you can proceed with your dastardly plan of ruling over everyone. Until then, time to place nice with the other sane people and hope the others don't get a whiff of your normal mental state.
Powers
1. You're scum. Your scum buddies are XXXX. Due to your superior mental state, you can converse with your buddies Day or Night here in secret without anyone noticing: XXXX
2. If you and the rest of your scum group decide for it, you may execute the Scum Nightkill. You will use your wizardly powers to kill them, burning them alive.
3. Once per Night, you may choose a target to investigate. Your investigation will return their designation and whether they are hostile to your win condition or not. You cannot investigate and kill on the same Night.
Win Condition
You are scum. You win should scum make up half or more of the total population of the game, and they outnumber all other hostile entities.
Name: Zeddicus Zu'l Zorander
Alignment: Scum
Designation: Hostile
Role: Weak Cop
Background
You're the First Wizard. You named the Seeker. You've done great things for the good of all people, using your wizarding powers to improve lives so they can go on to accomplish everything they could ever dream of. You were even nearly trapped in the underworld!
All that's got to change.
You're tired of being good. Now you're in this place where you don't recognize anyone and so you see an opportunity to reign supreme as a wizard. The only problem is, all these people are nuts. Clearly off their rockers. So you, a sane, rational wizard, decided to team up with the other sane people and exterminate the crazy ones for your own survival.
Once you've established a majority rule over these lunatics, you can proceed with your dastardly plan of ruling over everyone. Until then, time to place nice with the other sane people and hope the others don't get a whiff of your normal mental state.
Powers
1. You're scum. Your scum buddies are XXXX. Due to your superior mental state, you can converse with your buddies Day or Night here in secret without anyone noticing: XXXX
2. If you and the rest of your scum group decide for it, you may execute the Scum Nightkill. You will use your wizardly powers to kill them, burning them alive.
3. Once per Night, you may choose a target to investigate. Your investigation will return their designation and whether they are hostile to your win condition or not. You cannot investigate and kill on the same Night.
Win Condition
You are scum. You win should scum make up half or more of the total population of the game, and they outnumber all other hostile entities.